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Searched refs:drawLayers (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/services/surfaceflinger/
DRenderArea.h36 virtual void render(std::function<void()> drawLayers) { drawLayers(); } in render() argument
DSurfaceFlinger.cpp3567 renderEngine.drawLayers(clientCompositionDisplay, clientCompositionLayers, in doComposeSurfaces()
5809 void render(std::function<void()> drawLayers) override { in captureLayers() argument
5817 drawLayers(); in captureLayers()
5826 drawLayers(); in captureLayers()
6109 getRenderEngine().drawLayers(clientCompositionDisplay, clientCompositionLayers, buffer, in renderScreenImplLocked()
/frameworks/native/libs/renderengine/include/renderengine/mock/
DRenderEngine.h82 MOCK_METHOD6(drawLayers,
/frameworks/native/libs/renderengine/include/renderengine/
DRenderEngine.h214 virtual status_t drawLayers(const DisplaySettings& display,
/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp123 status_t status = sRE->drawLayers(settings, layers, buffer->getNativeBuffer(), true, in invokeDraw()
775 status_t status = sRE->drawLayers(settings, layers, nullptr, true, base::unique_fd(), &fence); in TEST_F()
792 status_t status = sRE->drawLayers(settings, layers, mBuffer->getNativeBuffer(), true, in TEST_F()
811 status_t status = sRE->drawLayers(settings, layers, mBuffer->getNativeBuffer(), false, in TEST_F()
/frameworks/native/services/surfaceflinger/tests/unittests/
DCompositionTest.cpp331 EXPECT_CALL(*test->mRenderEngine, drawLayers) in setupCommonScreensCaptureCallExpectations()
370 EXPECT_CALL(*test->mRenderEngine, drawLayers) in setupRECompositionCallExpectations()
603 EXPECT_CALL(*test->mRenderEngine, drawLayers) in setupREBufferCompositionCommonCallExpectations()
646 EXPECT_CALL(*test->mRenderEngine, drawLayers) in setupREColorCompositionCallExpectations()
716 EXPECT_CALL(*test->mRenderEngine, drawLayers) in setupInsecureREBufferCompositionCommonCallExpectations()
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.h87 status_t drawLayers(const DisplaySettings& display, const std::vector<LayerSettings>& layers,
DGLESRenderEngine.cpp939 status_t GLESRenderEngine::drawLayers(const DisplaySettings& display, in drawLayers() function in android::renderengine::gl::GLESRenderEngine