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Searched refs:eDetachChildren (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/gui/include/gui/
DLayerState.h76 eDetachChildren = 0x00002000, enumerator
/frameworks/native/libs/gui/
DLayerState.cpp302 if (other.what & eDetachChildren) { in merge()
303 what |= eDetachChildren; in merge()
DSurfaceComposerClient.cpp1060 s->what |= layer_state_t::eDetachChildren; in detachChildren()
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp4140 if (what & layer_state_t::eDetachChildren) { in setClientStateLocked()