Searched refs:fact (Results 1 – 4 of 4) sorted by relevance
119 public void setShaderFactory(ShaderFactory fact) { in setShaderFactory() argument120 mShapeState.mShaderFactory = fact; in setShaderFactory()
49 // semantics, but to the fact that the system will only ever create a
1018 for (int j = 0, fact = 10; j < 6; j++, fact *= 10) { in appendRamKb()1019 if (ramKb < fact) { in appendRamKb()
345 b) Give prominent notice with the combined library of the fact