Searched refs:ffEffectPlaying (Results 1 – 2 of 2) sorted by relevance
203 ffEffectPlaying(false), in Device()746 device->ffEffectPlaying = true; in vibrate()754 if (device->ffEffectPlaying) { in cancelVibrate()755 device->ffEffectPlaying = false; in cancelVibrate()
350 bool ffEffectPlaying; member