Searched refs:fingerIdBits (Results 1 – 2 of 2) sorted by relevance
1584 mCurrentCookedState.fingerIdBits.markBit(id); in cookAndDispatch()1603 mCurrentCookedState.fingerIdBits.clear(); in cookAndDispatch()1606 mCurrentCookedState.fingerIdBits.clear(); in cookAndDispatch()1608 } else if (!mCurrentCookedState.fingerIdBits.isEmpty() || in cookAndDispatch()2622 const uint32_t currentFingerCount = mCurrentCookedState.fingerIdBits.count(); in preparePointerGestures()2623 const uint32_t lastFingerCount = mLastCookedState.fingerIdBits.count(); in preparePointerGestures()2629 for (BitSet32 idBits(mCurrentCookedState.fingerIdBits); !idBits.isEmpty(); count++) { in preparePointerGestures()2636 mPointerGesture.velocityTracker.addMovement(when, mCurrentCookedState.fingerIdBits, in preparePointerGestures()2656 if (!mCurrentCookedState.fingerIdBits.isEmpty()) { in preparePointerGestures()2658 mCurrentCookedState.fingerIdBits.firstMarkedBit(); in preparePointerGestures()[all …]
397 BitSet32 fingerIdBits; member406 fingerIdBits = other.fingerIdBits; in copyFrom()415 fingerIdBits.clear(); in clear()