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Searched refs:fingerIdBits (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/reader/mapper/
DTouchInputMapper.cpp1584 mCurrentCookedState.fingerIdBits.markBit(id); in cookAndDispatch()
1603 mCurrentCookedState.fingerIdBits.clear(); in cookAndDispatch()
1606 mCurrentCookedState.fingerIdBits.clear(); in cookAndDispatch()
1608 } else if (!mCurrentCookedState.fingerIdBits.isEmpty() || in cookAndDispatch()
2622 const uint32_t currentFingerCount = mCurrentCookedState.fingerIdBits.count(); in preparePointerGestures()
2623 const uint32_t lastFingerCount = mLastCookedState.fingerIdBits.count(); in preparePointerGestures()
2629 for (BitSet32 idBits(mCurrentCookedState.fingerIdBits); !idBits.isEmpty(); count++) { in preparePointerGestures()
2636 mPointerGesture.velocityTracker.addMovement(when, mCurrentCookedState.fingerIdBits, in preparePointerGestures()
2656 if (!mCurrentCookedState.fingerIdBits.isEmpty()) { in preparePointerGestures()
2658 mCurrentCookedState.fingerIdBits.firstMarkedBit(); in preparePointerGestures()
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DTouchInputMapper.h397 BitSet32 fingerIdBits; member
406 fingerIdBits = other.fingerIdBits; in copyFrom()
415 fingerIdBits.clear(); in clear()