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Searched refs:floatData (Results 1 – 8 of 8) sorted by relevance

/frameworks/av/media/libaaudio/src/flowgraph/
DSinkI24.cpp44 const float *floatData = input.getBlock(); in read() local
47 memcpy_to_p24_from_float(byteData, floatData, numSamples); in read()
50 floatData += numSamples; in read()
55 int32_t n = (int32_t) (*floatData++ * 0x00800000); in read()
DSinkFloat.cpp29 float *floatData = (float *) data; in read() local
41 memcpy(floatData, signal, numSamples * sizeof(float)); in read()
42 floatData += numSamples; in read()
DSourceI16.cpp34 float *floatData = output.getBlock(); in onProcess() local
45 memcpy_to_float_from_i16(floatData, shortData, numSamples); in onProcess()
48 *floatData++ = *shortData++ * (1.0f / 32768); in onProcess()
DSourceI24.cpp36 float *floatData = output.getBlock(); in onProcess() local
47 memcpy_to_float_from_p24(floatData, byteData, numSamples); in onProcess()
59 *floatData++ = pad * scale; // scale to range -1.0 to 1.0 in onProcess()
DSourceFloat.cpp38 const float *floatData = &floatBase[mFrameIndex * channelCount]; in onProcess() local
39 memcpy(outputBuffer, floatData, numSamples * sizeof(float)); in onProcess()
/frameworks/av/media/libaaudio/examples/write_sine/src/
Dwrite_sine.cpp51 float *floatData = nullptr; in main() local
95 floatData = new float[framesPerWrite * actualChannelCount]; in main()
125 myData.sineOscillators[i].render(&floatData[i], actualChannelCount, in main()
140 actual = AAudioStream_write(aaudioStream, floatData, minFrames, timeoutNanos); in main()
197 delete[] floatData; in main()
/frameworks/av/media/libaaudio/examples/input_monitor/src/
Dinput_monitor.cpp55 float *floatData = nullptr; in main() local
106 floatData = new float[framesPerRead * actualSamplesPerFrame]; in main()
134 actual = AAudioStream_read(aaudioStream, floatData, minFrames, timeoutNanos); in main()
153 sample = floatData[frameIndex * actualSamplesPerFrame]; in main()
209 delete[] floatData; in main()
/frameworks/ml/nn/tools/test_generator/test_harness/
DTestHarness.cpp710 float* floatData = converted.data.getMutable<float>(); in convertOperandToFloat32() local
713 std::transform(data, data + numberOfElements, floatData, [&op](T val) { in convertOperandToFloat32()
717 std::transform(data, data + numberOfElements, floatData, in convertOperandToFloat32()
797 const float* floatData = fpBuffer.get<float>(); in setDataFromFloat32Buffer() local
801 std::transform(floatData, floatData + numberOfElements, data, [op](float val) { in setDataFromFloat32Buffer()
808 std::transform(floatData, floatData + numberOfElements, data, in setDataFromFloat32Buffer()