Searched refs:fov (Results 1 – 3 of 3) sorted by relevance
/frameworks/native/libs/vr/libdvrcommon/include/private/dvr/ |
D | log_helpers.h | 54 inline std::ostream& operator<<(std::ostream& out, const FieldOfView& fov) { 55 return out << "fov(" << (fov.GetLeft() * 180.0f / M_PI) << ',' 56 << (fov.GetRight() * 180.0f / M_PI) << ',' 57 << (fov.GetBottom() * 180.0f / M_PI) << ',' 58 << (fov.GetTop() * 180.0f / M_PI) << ')';
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D | field_of_view.h | 25 explicit FieldOfView(const float* fov) in FieldOfView() argument 26 : FieldOfView(fov[0], fov[1], fov[2], fov[3]) {} in FieldOfView()
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/frameworks/native/libs/math/include/math/ |
D | mat4.h | 285 …static CONSTEXPR TMat44 perspective(T fov, T aspect, T near, T far, Fov direction = Fov::VERTICAL); 473 CONSTEXPR TMat44<T> TMat44<T>::perspective(T fov, T aspect, T near, T far, TMat44::Fov direction) { in perspective() argument 478 h = std::tan(fov * M_PI / 360.0f) * near; in perspective() 481 w = std::tan(fov * M_PI / 360.0f) * near; in perspective()
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