Searched refs:friction (Results 1 – 6 of 6) sorted by relevance
197 public final void setFriction(float friction) { in setFriction() argument198 mDeceleration = computeDeceleration(friction); in setFriction()199 mFlingFriction = friction; in setFriction()202 private float computeDeceleration(float friction) { in computeDeceleration() argument206 * friction; in computeDeceleration()
139 public final void setFriction(float friction) { in setFriction() argument140 mScrollerX.setFriction(friction); in setFriction()141 mScrollerY.setFriction(friction); in setFriction()645 void setFriction(float friction) { in setFriction() argument646 mFlingFriction = friction; in setFriction()
4927 public void setFriction(float friction) {4931 mFlingRunnable.mScroller.setFriction(friction);
333 DynamicAnimation.ViewProperty property, float vel, float friction, in flingThenSpringFirstBubbleWithStackFollowing() argument337 property, vel, friction, spring, finalPosition)); in flingThenSpringFirstBubbleWithStackFollowing()
7 … end state is not initially known. A FlingAnimation’s ‘end’ is when the friction simulation report…
334 float friction,353 flingAnimation.setFriction(friction)