Searched refs:gReproduceBug (Results 1 – 1 of 1) sorted by relevance
75 static long gReproduceBug; // if not -1. variable242 } else if (gReproduceBug >= 3 && gReproduceBug <= 5) { in playSource()277 if ((gReproduceBug == 4 && diff > 500000) in playSource()278 || (gReproduceBug == 5 && timestampUs < 0)) { in playSource()299 if (gReproduceBug == 3) { in playSource()381 if (gReproduceBug == 1 && numFrames == 40) { in playSource()384 } else if (gReproduceBug == 2 && numFrames == 40) { in playSource()793 gReproduceBug = -1; in main()861 gReproduceBug = x; in main()