Searched refs:gRotate (Results 1 – 1 of 1) sorted by relevance
101 static bool gRotate = false; // rotate 90 degrees variable292 if (!gRotate) { in setDisplayProjection()314 if (gRotate) { in setDisplayProjection()326 gRotate ? DISPLAY_ORIENTATION_90 : DISPLAY_ORIENTATION_0, in setDisplayProjection()726 if (gRotate) { in recordScreen()1038 gRotate = true; in main()