Searched refs:gainRounded (Results 1 – 1 of 1) sorted by relevance
1580 int gainRounded; in Effect_setConfig() local1582 gainRounded = (int)((Gain+50)/100); in Effect_setConfig()1584 gainRounded = (int)((Gain-50)/100); in Effect_setConfig()1587 pContext->pBundledContext->bandGaindB[band] = gainRounded; in Effect_setConfig()