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Searched refs:getActiveHeight (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/services/surfaceflinger/
DBufferStateLayer.cpp342 if (getActiveWidth(s) < UINT32_MAX && getActiveHeight(s) < UINT32_MAX) { in getBufferSize()
343 return Rect(getActiveWidth(s), getActiveHeight(s)); in getBufferSize()
361 if (getActiveWidth(s) < UINT32_MAX && getActiveHeight(s) < UINT32_MAX) { in computeSourceBounds()
362 return FloatRect(0, 0, getActiveWidth(s), getActiveHeight(s)); in computeSourceBounds()
DBufferStateLayer.h58 uint32_t getActiveHeight(const Layer::State& s) const override { return s.active.h; } in getActiveHeight() function
DBufferLayer.cpp681 return Rect(getActiveWidth(s), getActiveHeight(s)); in getBufferSize()
717 return FloatRect(0, 0, getActiveWidth(s), getActiveHeight(s)); in computeSourceBounds()
DLayer.h458 virtual uint32_t getActiveHeight(const Layer::State& s) const { return s.active_legacy.h; } in getActiveHeight() function
DLayer.cpp326 const uint32_t activeHeight = getActiveHeight(getDrawingState()); in getBufferScaleTransform()