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Searched refs:getActiveWidth (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/services/surfaceflinger/
DBufferStateLayer.cpp342 if (getActiveWidth(s) < UINT32_MAX && getActiveHeight(s) < UINT32_MAX) { in getBufferSize()
343 return Rect(getActiveWidth(s), getActiveHeight(s)); in getBufferSize()
361 if (getActiveWidth(s) < UINT32_MAX && getActiveHeight(s) < UINT32_MAX) { in computeSourceBounds()
362 return FloatRect(0, 0, getActiveWidth(s), getActiveHeight(s)); in computeSourceBounds()
DBufferStateLayer.h57 uint32_t getActiveWidth(const Layer::State& s) const override { return s.active.w; } in getActiveWidth() function
DBufferLayer.cpp681 return Rect(getActiveWidth(s), getActiveHeight(s)); in getBufferSize()
717 return FloatRect(0, 0, getActiveWidth(s), getActiveHeight(s)); in computeSourceBounds()
DLayer.h457 virtual uint32_t getActiveWidth(const Layer::State& s) const { return s.active_legacy.w; } in getActiveWidth() function
DLayer.cpp325 const uint32_t activeWidth = getActiveWidth(getDrawingState()); in getBufferScaleTransform()