/frameworks/native/libs/gui/tests/ |
D | SurfaceTextureFBO_test.cpp | 52 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(), in TEST_F() 77 buf->getNativeBuffer(), -1)); in TEST_F()
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D | SurfaceTextureGL_test.cpp | 52 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(), in TEST_F() 102 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(), in TEST_F() 167 buf->getNativeBuffer(), -1)); in TEST_F() 285 if (mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(), -1) in TEST_F()
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D | FillBuffer.cpp | 105 ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf->getNativeBuffer(), in produceOneRGBA8Frame()
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D | BufferQueue_test.cpp | 840 ASSERT_NE(firstBuffer->getNativeBuffer()->handle, in TEST_F() 841 secondBuffer->getNativeBuffer()->handle); in TEST_F() 861 ASSERT_EQ(secondBuffer->getNativeBuffer()->handle, in TEST_F() 862 returnedBuffer->getNativeBuffer()->handle); in TEST_F()
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D | CpuConsumer_test.cpp | 530 err = anw->queueBuffer(anw.get(), buf->getNativeBuffer(), -1); in produceOneFrame()
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/frameworks/native/services/surfaceflinger/CompositionEngine/tests/ |
D | RenderSurfaceTest.cpp | 298 EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getNativeBuffer(), -1)) in TEST_F() 313 EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getNativeBuffer(), -1)) in TEST_F() 330 EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getNativeBuffer(), -1)) in TEST_F() 344 EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getNativeBuffer(), -1)) in TEST_F() 347 EXPECT_CALL(*mNativeWindow, cancelBuffer(buffer->getNativeBuffer(), -1)) in TEST_F()
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
D | RenderSurface.cpp | 157 mGraphicBuffer->getNativeBuffer()->handle); in dequeueBuffer() 190 mGraphicBuffer->getNativeBuffer(), dup(readyFence)); in queueBuffer() 200 mGraphicBuffer->getNativeBuffer(), dup(readyFence)); in queueBuffer()
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/frameworks/base/media/mca/filterfw/java/android/filterfw/core/ |
D | NativeFrame.java | 98 if (!getNativeBuffer(structData)) { in getObjectValue() 246 private native boolean getNativeBuffer(NativeBuffer buffer); in getNativeBuffer() method in NativeFrame
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/frameworks/av/services/camera/libcameraservice/device3/ |
D | Camera3InputStream.cpp | 79 anb = bufferItem.mGraphicBuffer->getNativeBuffer(); in getInputBufferLocked() 121 ANativeWindowBuffer *anb = tmp.mGraphicBuffer->getNativeBuffer(); in returnBufferCheckedLocked()
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/frameworks/base/native/webview/plat_support/ |
D | graphic_buffer_impl.cpp | 105 return mBuffer->getNativeBuffer(); in GetNativeBuffer()
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | VkInteropFunctorDrawable.cpp | 109 EGLClientBuffer clientBuffer = (EGLClientBuffer)mFrameBuffer->getNativeBuffer(); in onDraw()
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/frameworks/av/media/libstagefright/ |
D | SurfaceUtils.cpp | 244 err = nativeWindow->queueBuffer(nativeWindow, buf->getNativeBuffer(), -1); in pushBlankBuffersToNativeWindow()
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/frameworks/native/libs/nativewindow/ |
D | AHardwareBuffer.cpp | 705 return AHardwareBuffer_to_GraphicBuffer(buffer)->getNativeBuffer(); in AHardwareBuffer_to_ANativeWindowBuffer() 709 return AHardwareBuffer_to_GraphicBuffer(buffer)->getNativeBuffer(); in AHardwareBuffer_to_ANativeWindowBuffer()
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/frameworks/native/opengl/tests/gl_yuvtex/ |
D | gl_yuvtex.cpp | 130 EGLClientBuffer clientBuffer = (EGLClientBuffer)yuvTexBuffer->getNativeBuffer(); in setupYuvTexSurface()
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/frameworks/native/libs/ui/include_vndk/ui/ |
D | GraphicBuffer.h | 211 ANativeWindowBuffer* getNativeBuffer() const;
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/frameworks/native/libs/ui/include/ui/ |
D | GraphicBuffer.h | 211 ANativeWindowBuffer* getNativeBuffer() const;
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/frameworks/native/libs/renderengine/tests/ |
D | RenderEngineTest.cpp | 123 status_t status = sRE->drawLayers(settings, layers, buffer->getNativeBuffer(), true, in invokeDraw() 792 status_t status = sRE->drawLayers(settings, layers, mBuffer->getNativeBuffer(), true, in TEST_F() 811 status_t status = sRE->drawLayers(settings, layers, mBuffer->getNativeBuffer(), false, in TEST_F()
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/frameworks/base/libs/hwui/ |
D | HardwareBitmapUploader.cpp | 177 EGLClientBuffer clientBuffer = (EGLClientBuffer)graphicBuffer->getNativeBuffer(); in onUploadHardwareBitmap()
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
D | gl2_yuvtex.cpp | 235 EGLClientBuffer clientBuffer = (EGLClientBuffer)yuvTexBuffer->getNativeBuffer(); in setupYuvTexSurface()
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/frameworks/base/libs/hwui/surfacetexture/ |
D | EGLConsumer.cpp | 654 EGLClientBuffer cbuf = static_cast<EGLClientBuffer>(graphicBuffer->getNativeBuffer()); in createImage()
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | ComposerHal.cpp | 582 handle = target->getNativeBuffer()->handle; in setClientTarget() 712 handle = buffer->getNativeBuffer()->handle; in setLayerBuffer()
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/frameworks/native/libs/ui/ |
D | GraphicBuffer.cpp | 161 ANativeWindowBuffer* GraphicBuffer::getNativeBuffer() const in getNativeBuffer() function in android::GraphicBuffer
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/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 995 static_cast<EGLClientBuffer>(graphicBuffer->getNativeBuffer()); in createImage()
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D | Surface.cpp | 1969 err = surface->attachBuffer(buffer->getNativeBuffer()); in attachAndQueueBufferWithDataspace() 1973 err = static_cast<ANativeWindow*>(surface)->queueBuffer(surface, buffer->getNativeBuffer(), -1); in attachAndQueueBufferWithDataspace()
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/frameworks/base/core/jni/ |
D | android_hardware_camera2_legacy_LegacyCameraDevice.cpp | 370 err = anw->queueBuffer(anw.get(), buf->getNativeBuffer(), /*fenceFd*/-1); in produceFrame()
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