Home
last modified time | relevance | path

Searched refs:getNativeBuffer (Results 1 – 25 of 33) sorted by relevance

12

/frameworks/native/libs/gui/tests/
DSurfaceTextureFBO_test.cpp52 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(), in TEST_F()
77 buf->getNativeBuffer(), -1)); in TEST_F()
DSurfaceTextureGL_test.cpp52 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(), in TEST_F()
102 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(), in TEST_F()
167 buf->getNativeBuffer(), -1)); in TEST_F()
285 if (mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(), -1) in TEST_F()
DFillBuffer.cpp105 ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf->getNativeBuffer(), in produceOneRGBA8Frame()
DBufferQueue_test.cpp840 ASSERT_NE(firstBuffer->getNativeBuffer()->handle, in TEST_F()
841 secondBuffer->getNativeBuffer()->handle); in TEST_F()
861 ASSERT_EQ(secondBuffer->getNativeBuffer()->handle, in TEST_F()
862 returnedBuffer->getNativeBuffer()->handle); in TEST_F()
DCpuConsumer_test.cpp530 err = anw->queueBuffer(anw.get(), buf->getNativeBuffer(), -1); in produceOneFrame()
/frameworks/native/services/surfaceflinger/CompositionEngine/tests/
DRenderSurfaceTest.cpp298 EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getNativeBuffer(), -1)) in TEST_F()
313 EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getNativeBuffer(), -1)) in TEST_F()
330 EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getNativeBuffer(), -1)) in TEST_F()
344 EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getNativeBuffer(), -1)) in TEST_F()
347 EXPECT_CALL(*mNativeWindow, cancelBuffer(buffer->getNativeBuffer(), -1)) in TEST_F()
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DRenderSurface.cpp157 mGraphicBuffer->getNativeBuffer()->handle); in dequeueBuffer()
190 mGraphicBuffer->getNativeBuffer(), dup(readyFence)); in queueBuffer()
200 mGraphicBuffer->getNativeBuffer(), dup(readyFence)); in queueBuffer()
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
DNativeFrame.java98 if (!getNativeBuffer(structData)) { in getObjectValue()
246 private native boolean getNativeBuffer(NativeBuffer buffer); in getNativeBuffer() method in NativeFrame
/frameworks/av/services/camera/libcameraservice/device3/
DCamera3InputStream.cpp79 anb = bufferItem.mGraphicBuffer->getNativeBuffer(); in getInputBufferLocked()
121 ANativeWindowBuffer *anb = tmp.mGraphicBuffer->getNativeBuffer(); in returnBufferCheckedLocked()
/frameworks/base/native/webview/plat_support/
Dgraphic_buffer_impl.cpp105 return mBuffer->getNativeBuffer(); in GetNativeBuffer()
/frameworks/base/libs/hwui/pipeline/skia/
DVkInteropFunctorDrawable.cpp109 EGLClientBuffer clientBuffer = (EGLClientBuffer)mFrameBuffer->getNativeBuffer(); in onDraw()
/frameworks/av/media/libstagefright/
DSurfaceUtils.cpp244 err = nativeWindow->queueBuffer(nativeWindow, buf->getNativeBuffer(), -1); in pushBlankBuffersToNativeWindow()
/frameworks/native/libs/nativewindow/
DAHardwareBuffer.cpp705 return AHardwareBuffer_to_GraphicBuffer(buffer)->getNativeBuffer(); in AHardwareBuffer_to_ANativeWindowBuffer()
709 return AHardwareBuffer_to_GraphicBuffer(buffer)->getNativeBuffer(); in AHardwareBuffer_to_ANativeWindowBuffer()
/frameworks/native/opengl/tests/gl_yuvtex/
Dgl_yuvtex.cpp130 EGLClientBuffer clientBuffer = (EGLClientBuffer)yuvTexBuffer->getNativeBuffer(); in setupYuvTexSurface()
/frameworks/native/libs/ui/include_vndk/ui/
DGraphicBuffer.h211 ANativeWindowBuffer* getNativeBuffer() const;
/frameworks/native/libs/ui/include/ui/
DGraphicBuffer.h211 ANativeWindowBuffer* getNativeBuffer() const;
/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp123 status_t status = sRE->drawLayers(settings, layers, buffer->getNativeBuffer(), true, in invokeDraw()
792 status_t status = sRE->drawLayers(settings, layers, mBuffer->getNativeBuffer(), true, in TEST_F()
811 status_t status = sRE->drawLayers(settings, layers, mBuffer->getNativeBuffer(), false, in TEST_F()
/frameworks/base/libs/hwui/
DHardwareBitmapUploader.cpp177 EGLClientBuffer clientBuffer = (EGLClientBuffer)graphicBuffer->getNativeBuffer(); in onUploadHardwareBitmap()
/frameworks/native/opengl/tests/gl2_yuvtex/
Dgl2_yuvtex.cpp235 EGLClientBuffer clientBuffer = (EGLClientBuffer)yuvTexBuffer->getNativeBuffer(); in setupYuvTexSurface()
/frameworks/base/libs/hwui/surfacetexture/
DEGLConsumer.cpp654 EGLClientBuffer cbuf = static_cast<EGLClientBuffer>(graphicBuffer->getNativeBuffer()); in createImage()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DComposerHal.cpp582 handle = target->getNativeBuffer()->handle; in setClientTarget()
712 handle = buffer->getNativeBuffer()->handle; in setLayerBuffer()
/frameworks/native/libs/ui/
DGraphicBuffer.cpp161 ANativeWindowBuffer* GraphicBuffer::getNativeBuffer() const in getNativeBuffer() function in android::GraphicBuffer
/frameworks/native/libs/gui/
DGLConsumer.cpp995 static_cast<EGLClientBuffer>(graphicBuffer->getNativeBuffer()); in createImage()
DSurface.cpp1969 err = surface->attachBuffer(buffer->getNativeBuffer()); in attachAndQueueBufferWithDataspace()
1973 err = static_cast<ANativeWindow*>(surface)->queueBuffer(surface, buffer->getNativeBuffer(), -1); in attachAndQueueBufferWithDataspace()
/frameworks/base/core/jni/
Dandroid_hardware_camera2_legacy_LegacyCameraDevice.cpp370 err = anw->queueBuffer(anw.get(), buf->getNativeBuffer(), /*fenceFd*/-1); in produceFrame()

12