Searched refs:getOffsetForChainedPropertyAnimation (Results 1 – 6 of 6) sorted by relevance
632 float getOffsetForChainedPropertyAnimation(DynamicAnimation.ViewProperty property) {675 final float xOffset = getOffsetForChainedPropertyAnimation(DynamicAnimation.TRANSLATION_X);763 .property(property, value + getOffsetForChainedPropertyAnimation(property))782 final float xOffset = getOffsetForChainedPropertyAnimation(784 final float yOffset = getOffsetForChainedPropertyAnimation(811 getOffsetForChainedPropertyAnimation(DynamicAnimation.TRANSLATION_X);
119 abstract float getOffsetForChainedPropertyAnimation(DynamicAnimation.ViewProperty property); in getOffsetForChainedPropertyAnimation() method in PhysicsAnimationLayout.PhysicsAnimationController534 final float offset = mController.getOffsetForChainedPropertyAnimation(property);
412 float getOffsetForChainedPropertyAnimation(DynamicAnimation.ViewProperty property) { in getOffsetForChainedPropertyAnimation() method in ExpandedAnimationController
252 .getOffsetForChainedPropertyAnimation(eq(DynamicAnimation.SCALE_X)); in testSetController()261 .getOffsetForChainedPropertyAnimation(eq(DynamicAnimation.SCALE_X)); in testSetController()274 .getOffsetForChainedPropertyAnimation(eq(DynamicAnimation.TRANSLATION_X)); in testSetController()482 float getOffsetForChainedPropertyAnimation(DynamicAnimation.ViewProperty property) {
261 float getOffsetForChainedPropertyAnimation(DynamicAnimation.ViewProperty property) { in getOffsetForChainedPropertyAnimation() method in PhysicsAnimationLayoutTestCase.TestablePhysicsAnimationLayout.MainThreadAnimationControllerWrapper262 return mWrappedController.getOffsetForChainedPropertyAnimation(property); in getOffsetForChainedPropertyAnimation()
25 ```float getOffsetForChainedPropertyAnimation(ViewProperty property)```66 …ringing towards (100, 200), plus any offset returned by ```getOffsetForChainedPropertyAnimation```.