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Searched refs:getRenderEngine (Results 1 – 11 of 11) sorted by relevance

/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/
DCompositionEngine.h40 MOCK_CONST_METHOD0(getRenderEngine, renderengine::RenderEngine&());
/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/
DCompositionEngine.h52 virtual renderengine::RenderEngine& getRenderEngine() const = 0;
/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/
DCompositionEngine.h36 renderengine::RenderEngine& getRenderEngine() const override;
/frameworks/native/services/surfaceflinger/CompositionEngine/tests/
DCompositionEngineTest.cpp53 EXPECT_EQ(mRenderEngine, &mEngine.getRenderEngine()); in TEST_F()
DRenderSurfaceTest.cpp59 EXPECT_CALL(mCompositionEngine, getRenderEngine).WillRepeatedly(ReturnRef(mRenderEngine)); in RenderSurfaceTest()
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DCompositionEngine.cpp54 renderengine::RenderEngine& CompositionEngine::getRenderEngine() const { in getRenderEngine() function in android::compositionengine::impl::CompositionEngine
DRenderSurface.cpp219 auto& renderEngine = mCompositionEngine.getRenderEngine(); in setViewportAndProjection()
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp525 renderengine::RenderEngine& SurfaceFlinger::getRenderEngine() const { in getRenderEngine() function in android::SurfaceFlinger
526 return mCompositionEngine->getRenderEngine(); in getRenderEngine()
604 postMessageSync(new LambdaMessage([&]() { getRenderEngine().genTextures(1, &name); })); in getNewTexture()
683 getRenderEngine().primeCache(); in init()
726 return getRenderEngine().getMaxTextureSize(); in getMaxTextureSize()
730 return getRenderEngine().getMaxViewportDims(); in getMaxViewportDims()
1198 *outSupported = getRenderEngine().supportsProtectedContent(); in getProtectedContentSupport()
2166 getRenderEngine().genTextures(refillCount, mTexturePool.data() + offset); in postComposition()
2171 getRenderEngine().deleteTextures(deleteCount, mTexturePool.data() + offset); in postComposition()
3398 auto& renderEngine = getRenderEngine(); in doComposeSurfaces()
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DBufferStateLayer.cpp59 auto& engine(mFlinger->getRenderEngine()); in ~BufferStateLayer()
495 auto& engine(mFlinger->getRenderEngine()); in bindTextureImage()
DBufferQueueLayer.cpp535 new BufferLayerConsumer(consumer, mFlinger->getRenderEngine(), mTextureName, this); in onFirstRef()
DSurfaceFlinger.h315 renderengine::RenderEngine& getRenderEngine() const;