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Searched refs:getSignalTime (Results 1 – 19 of 19) sorted by relevance

/frameworks/native/services/surfaceflinger/TimeStats/
DTimeStats.cpp115 if (timeRecord->acquireFence->getSignalTime() == Fence::SIGNAL_TIME_PENDING) { in recordReadyLocked()
118 if (timeRecord->acquireFence->getSignalTime() != Fence::SIGNAL_TIME_INVALID) { in recordReadyLocked()
119 timeRecord->frameTime.acquireTime = timeRecord->acquireFence->getSignalTime(); in recordReadyLocked()
128 if (timeRecord->presentFence->getSignalTime() == Fence::SIGNAL_TIME_PENDING) { in recordReadyLocked()
131 if (timeRecord->presentFence->getSignalTime() != Fence::SIGNAL_TIME_INVALID) { in recordReadyLocked()
132 timeRecord->frameTime.presentTime = timeRecord->presentFence->getSignalTime(); in recordReadyLocked()
356 acquireFence->getSignalTime()); in setAcquireFence()
398 presentFence->getSignalTime()); in setPresentFence()
497 const nsecs_t curPresentTime = mGlobalRecord.presentFences.front()->getSignalTime(); in flushAvailableGlobalRecordsToStatsLocked()
508 mGlobalRecord.presentFences.front()->getSignalTime()); in flushAvailableGlobalRecordsToStatsLocked()
/frameworks/native/libs/ui/
DFenceTime.cpp100 nsecs_t FenceTime::getSignalTime() { in getSignalTime() function in android::FenceTime
125 signalTime = fence->getSignalTime(); in getSignalTime()
274 front->getSignalTime(); in push()
290 } else if (fence->getSignalTime() != Fence::SIGNAL_TIME_PENDING) { in updateSignalTimes()
DFence.cpp107 nsecs_t Fence::getSignalTime() const { in getSignalTime() function in android::Fence
/frameworks/native/services/surfaceflinger/
DFrameTracker.cpp158 records[idx].frameReadyTime = rfence->getSignalTime(); in processFencesLocked()
169 records[idx].actualPresentTime = pfence->getSignalTime(); in processFencesLocked()
DBufferQueueLayer.cpp137 return mQueueItems[0].mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING; in fenceHasSignaled()
208 mQueueItems[i].mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING; in getFrameNumber()
294 mQueueItems[i].mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING; in updateTexImage()
DBufferStateLayer.cpp243 mCallbackHandleAcquireTime = fence->getSignalTime(); in setAcquireFence()
/frameworks/native/libs/ui/include_vndk/ui/
DFence.h112 nsecs_t getSignalTime() const;
DFenceTime.h107 nsecs_t getSignalTime();
/frameworks/native/libs/ui/include/ui/
DFence.h112 nsecs_t getSignalTime() const;
DFenceTime.h107 nsecs_t getSignalTime();
/frameworks/native/libs/gui/
DFrameTimestamps.cpp85 acquireFence->getSignalTime(); in checkFencesForCompletion()
86 gpuCompositionDoneFence->getSignalTime(); in checkFencesForCompletion()
87 displayPresentFence->getSignalTime(); in checkFencesForCompletion()
88 releaseFence->getSignalTime(); in checkFencesForCompletion()
DSurface.cpp255 nsecs_t signalTime = src->getSignalTime(); in getFrameTimestampFence()
471 if (fence->getSignalTime() != Fence::SIGNAL_TIME_PENDING) { in queueFence()
/frameworks/native/cmds/flatland/
DMain.cpp498 nsecs_t startTime = startFence->getSignalTime(); in run()
499 nsecs_t endTime = endFence->getSignalTime(); in run()
/frameworks/av/services/camera/libcameraservice/device3/
DStatusTracker.cpp127 nsecs_t signalTime = mIdleFence->getSignalTime(); in getDeviceStateLocked()
DCamera3IOStreamBase.cpp60 nsecs_t signalTime = mCombinedFence->getSignalTime(); in hasOutstandingBuffersLocked()
/frameworks/av/media/libstagefright/
DFrameRenderTracker.cpp124 nsecs_t signalTime = it->mFence->getSignalTime(); in checkFencesAndGetRenderedFrames()
/frameworks/native/services/surfaceflinger/Scheduler/
DDispSync.cpp835 nsecs_t presentTime = mPresentFences[idx]->getSignalTime(); in dump()
/frameworks/av/media/codec2/vndk/platform/
DC2BqBuffer.cpp406 nsecs_t signalTime = fence->getSignalTime(); in fetchFromIgbp_l()
/frameworks/native/services/surfaceflinger/tests/
DTransaction_test.cpp3265 ASSERT_GE(presentFence->getSignalTime(), mExpectedPresentTime - nsecs_t(5 * 1e6)); in verifyCallbackData()
3268 ASSERT_LE(presentFence->getSignalTime(), in verifyCallbackData()