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Searched refs:getSkiaLayer (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DSkiaPipeline.cpp120 layerNode->getSkiaLayer()->inverseTransformInWindow.mapPoint3d(mLightCenter); in renderLayersImpl()
131 layerNode->getSkiaLayer()->hasRenderedSinceRepaint = false; in renderLayersImpl()
179 node->getSkiaLayer()->inverseTransformInWindow.loadInverse(windowTransform); in createOrUpdateLayer()
DRenderNodeDrawable.cpp241 if (!renderNode->getSkiaLayer()->hasRenderedSinceRepaint) { in drawContent()
242 renderNode->getSkiaLayer()->hasRenderedSinceRepaint = true; in drawContent()
/frameworks/base/libs/hwui/
DRenderNode.h334 skiapipeline::SkiaLayer* getSkiaLayer() const { return mSkiaLayer.get(); } in getSkiaLayer() function
/frameworks/base/libs/hwui/tests/unit/
DRenderNodeDrawableTests.cpp533 child->getSkiaLayer()->inverseTransformInWindow.loadInverse(windowTransform); in RENDERTHREAD_SKIA_PIPELINE_TEST()