Searched refs:get_audio_flinger (Results 1 – 7 of 7) sorted by relevance
30 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in loadHwModule()46 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openOutput()58 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openDuplicateOutput()68 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in closeOutput()78 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in suspendOutput()89 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in restoreOutput()106 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openInput()117 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in closeInput()135 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in invalidateStream()166 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in moveEffects()
638 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in setAppState_l()1178 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()1190 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()1234 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()1274 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()
47 const sp<IAudioFlinger> AudioSystem::get_audio_flinger() in get_audio_flinger() function in android::AudioSystem90 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getAudioFlingerClient()118 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in muteMicrophone()125 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in isMicrophoneMuted()133 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in setMasterVolume()141 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in setMasterMute()149 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getMasterVolume()157 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getMasterMute()167 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in setStreamVolume()176 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in setStreamMute()[all …]
119 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in set()431 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in queryNumberEffects()438 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in queryEffect()448 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getEffectDescriptor()464 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in newEffectUniqueId()
698 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createRecord_l()
1398 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createTrack_l()
115 static const sp<IAudioFlinger> get_audio_flinger();