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Searched refs:glCreateShader (Results 1 – 25 of 50) sorted by relevance

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/frameworks/base/packages/SystemUI/src/com/android/systemui/glwallpaper/
DImageGLProgram.java24 import static android.opengl.GLES20.glCreateShader;
79 final int shader = glCreateShader(type); in getShaderHandle()
/frameworks/rs/tests/java_api/RsNbody/src/com/example/android/rs/nbody_gl/
DBasicGLRenderer.java71 int shader = GLES20.glCreateShader(type); in loadShader()
/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/
DImageFlipRenderThread.java63 import static android.opengl.GLES20.glCreateShader;
265 int shader = glCreateShader(type); in buildShader()
/frameworks/native/libs/renderengine/gl/
DProgram.cpp99 GLuint shader = glCreateShader(type); in buildShader()
/frameworks/native/opengl/tests/gl2_jni/jni/
Dgl_code.cpp43 GLuint shader = glCreateShader(shaderType); in loadShader()
/frameworks/native/opengl/tests/gldual/jni/
Dgl_code.cpp43 GLuint shader = glCreateShader(shaderType); in loadShader()
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
DGL2JavaView.java96 int shader = GLES20.glCreateShader(shaderType); in loadShader()
/frameworks/native/opengl/libs/
DlibGLESv2.map.txt36 glCreateShader;
DlibGLESv3.map.txt70 glCreateShader;
/frameworks/av/cmds/screenrecord/
DProgram.cpp139 GLuint shader = glCreateShader(shaderType); in compileShader()
/frameworks/rs/tests/java_api/GenImages/src/com/android/rs/genimage/
DGenImage.java85 int shader = GLES20.glCreateShader(type); in loadShader()
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
DTestLatencyView.java170 int shader = GLES20.glCreateShader(shaderType); in loadShader()
/frameworks/native/opengl/tests/gl_perf/
Dfill_common.cpp34 GLuint shader = glCreateShader(shaderType); in loadShader()
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
DMyGLSurfaceView.java236 int shader = GLES20.glCreateShader(shaderType); in loadShader()
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DGLDepthTestActivity.java265 int shader = GLES20.glCreateShader(shaderType); in loadShader()
DGLTextureViewActivity.java312 int shader = glCreateShader(type); in buildShader()
/frameworks/native/services/surfaceflinger/tests/
DBufferGenerator.cpp268 GLuint shader = glCreateShader(type); in buildShader()
/frameworks/native/libs/gui/tests/
DGLTest.cpp256 GLuint shader = glCreateShader(shaderType); in loadShader()
/frameworks/native/opengl/tests/gl2_basic/
Dgl2_basic.cpp86 GLuint shader = glCreateShader(shaderType); in loadShader()
/frameworks/native/opengl/tests/gl2_yuvtex/
Dgl2_yuvtex.cpp84 GLuint shader = glCreateShader(shaderType); in loadShader()
/frameworks/native/opengl/tests/gl2_copyTexImage/
Dgl2_copyTexImage.cpp77 GLuint shader = glCreateShader(shaderType); in loadShader()
/frameworks/native/cmds/flatland/
DGLHelper.cpp291 GLuint shader = glCreateShader(shaderType); in compileShader()
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
DGL2CameraEye.java383 int shader = GLES20.glCreateShader(shaderType); in loadShader()
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
DVideoDumpView.java603 int shader = GLES20.glCreateShader(shaderType); in loadShader()
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES20.spec27 GLuint glCreateShader ( GLenum type )

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