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Searched refs:glIsVertexArray (Results 1 – 20 of 20) sorted by relevance

/frameworks/native/opengl/libs/
DlibGLESv3.map.txt248 glIsVertexArray;
Dentries.in531 GL_ENTRY(GLboolean, glIsVertexArray, GLuint array)
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES30.spec37 GLboolean glIsVertexArray ( GLuint array )
/frameworks/base/opengl/java/android/opengl/
DGLES30.java825 public static native boolean glIsVertexArray( in glIsVertexArray() method in GLES30
/frameworks/libs/native_bridge_support/libGLESv3/
Dstubs_arm.cc468 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glIsVertexArray);
1316 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glIsVertexArray); in init_stub_library()
Dstubs_arm64.cc468 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glIsVertexArray);
1316 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glIsVertexArray); in init_stub_library()
/frameworks/libs/native_bridge_support/libGLESv2/
Dstubs_arm64.cc468 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glIsVertexArray);
1316 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glIsVertexArray); in init_stub_library()
Dstubs_arm.cc468 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glIsVertexArray);
1316 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glIsVertexArray); in init_stub_library()
/frameworks/base/libs/hwui/debug/
Dgles_redefine.h509 #define glIsVertexArray wrap_glIsVertexArray macro
Dgles_undefine.h508 #undef glIsVertexArray
Dgles_stubs.in520 GLboolean API_ENTRY(glIsVertexArray)(GLuint array) {
521 CALL_GL_API_RETURN(glIsVertexArray, array);
Dgles_decls.in174 GL_ENTRY(GLboolean, glIsVertexArray, GLuint array)
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in520 GLboolean API_ENTRY(glIsVertexArray)(GLuint array) {
521 CALL_GL_API_RETURN(glIsVertexArray, array);
/frameworks/native/opengl/include/GLES3/
Dgl3.h1131 GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array);
Dgl31.h1133 GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array);
Dgl32.h1133 GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array);
/frameworks/base/core/jni/
Dandroid_opengl_GLES30.cpp1954 _returnValue = glIsVertexArray( in android_glIsVertexArray__I()
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20279 method public static boolean glIsVertexArray(int);
/frameworks/base/non-updatable-api/
Dcurrent.txt32957 method public static boolean glIsVertexArray(int);
/frameworks/base/api/
Dcurrent.txt33101 method public static boolean glIsVertexArray(int);