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Searched refs:graphicBufferHandle (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/surfacetexture/
DEGLConsumer.h185 const native_handle* graphicBufferHandle() { in graphicBufferHandle() function
DEGLConsumer.cpp276 mCurrentTextureImage != nullptr ? mCurrentTextureImage->graphicBufferHandle() : nullptr, in updateAndReleaseLocked()
/frameworks/native/libs/gui/include/gui/
DGLConsumer.h316 const native_handle* graphicBufferHandle() { in graphicBufferHandle() function
/frameworks/native/libs/gui/
DGLConsumer.cpp410 mCurrentTextureImage->graphicBufferHandle() : nullptr, in updateAndReleaseLocked()