Home
last modified time | relevance | path

Searched refs:hasLayer (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DRenderNode.cpp69 LOG_ALWAYS_FATAL_IF(hasLayer(), "layer missed detachment!"); in ~RenderNode()
95 << (hasLayer() ? ", on HW Layer" : "") << ")" << std::endl; in output()
170 if (CC_UNLIKELY(hasLayer())) { in pushLayerUpdate()
180 if (!hasLayer()) { in pushLayerUpdate()
372 if (hasLayer()) { in destroyHardwareResources()
382 if (hasLayer()) { in destroyLayers()
DRenderNode.h303 bool hasLayer() const { return mSkiaLayer.get(); } in hasLayer() function
/frameworks/native/services/surfaceflinger/tests/
DSurfaceInterceptor_test.cpp455 bool hasLayer(change.layer().layer() == LAYER_UPDATE); in layerUpdateFound() local
456 if (hasLayer && !foundLayer) { in layerUpdateFound()
458 } else if (hasLayer && foundLayer) { in layerUpdateFound()