Searched refs:immersive (Results 1 – 8 of 8) sorted by relevance
167 void setImmersive(in IBinder token, boolean immersive); in setImmersive() argument
1445 boolean immersive = (sysui & View.SYSTEM_UI_FLAG_IMMERSIVE) != 0; in beginLayoutLw()1447 boolean navAllowedHidden = immersive || immersiveSticky; in beginLayoutLw()3396 final boolean immersive = (vis & View.SYSTEM_UI_FLAG_IMMERSIVE) != 0; in updateSystemBarsLw()3398 final boolean navAllowedHidden = immersive || immersiveSticky; in updateSystemBarsLw()
1826 public void setImmersive(IBinder token, boolean immersive) { in setImmersive() argument1832 r.immersive = immersive; in setImmersive()1847 final boolean nextState = r != null && r.immersive; in applyUpdateLockStateLocked()1868 return r.immersive; in isImmersive()1877 return (r != null) ? r.immersive : false; in isTopActivityImmersive()
353 boolean immersive; // immersive mode (don't interrupt if possible) field in ActivityRecord574 pw.print(" immersive="); pw.print(immersive); in dump()1045 immersive = (aInfo.flags & FLAG_IMMERSIVE) != 0; in ActivityRecord()
676 field public static final int immersive = 16843456; // 0x10102c0
747 field public static final int immersive = 16843456; // 0x10102c0
90366 Lcom/android/internal/R$attr;->immersive:I