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Searched refs:inReverse (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/core/java/android/animation/
DValueAnimator.java711 private float getCurrentIterationFraction(float fraction, boolean inReverse) { in getCurrentIterationFraction() argument
715 return shouldPlayBackward(iteration, inReverse) ? 1f - currentFraction : currentFraction; in getCurrentIterationFraction()
739 private boolean shouldPlayBackward(int iteration, boolean inReverse) { in shouldPlayBackward() argument
744 if (inReverse) { in shouldPlayBackward()
750 return inReverse; in shouldPlayBackward()
1088 void startWithoutPulsing(boolean inReverse) { in startWithoutPulsing() argument
1090 if (inReverse) { in startWithoutPulsing()
1366 void animateBasedOnPlayTime(long currentPlayTime, long lastPlayTime, boolean inReverse) { in animateBasedOnPlayTime() argument
1392 skipToEndValue(inReverse); in animateBasedOnPlayTime()
1396 fraction = getCurrentIterationFraction(fraction, inReverse); in animateBasedOnPlayTime()
[all …]
DAnimatorSet.java688 void startWithoutPulsing(boolean inReverse) {
689 start(inReverse, false);
703 private void start(boolean inReverse, boolean selfPulse) {
720 if (inReverse && !canReverse()) {
724 mReversing = inReverse;
737 tmpListeners.get(i).onAnimationStart(this, inReverse);
781 void skipToEndValue(boolean inReverse) {
792 if (inReverse) {
818 void animateBasedOnPlayTime(long currentPlayTime, long lastPlayTime, boolean inReverse) {
828 if (inReverse) {
[all …]
DAnimator.java485 void startWithoutPulsing(boolean inReverse) { in startWithoutPulsing() argument
486 if (inReverse) { in startWithoutPulsing()
501 void skipToEndValue(boolean inReverse) {} in skipToEndValue() argument
518 void animateBasedOnPlayTime(long currentPlayTime, long lastPlayTime, boolean inReverse) {} in animateBasedOnPlayTime() argument