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Searched refs:inputTarget (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp1006 for (const InputTarget& inputTarget : inputTargets) { in dispatchEventLocked() local
1007 ssize_t connectionIndex = getConnectionIndexLocked(inputTarget.inputChannel); in dispatchEventLocked()
1010 prepareDispatchCycleLocked(currentTime, connection, eventEntry, &inputTarget); in dispatchEventLocked()
1015 inputTarget.inputChannel->getName().c_str()); in dispatchEventLocked()
1937 const InputTarget* inputTarget) { in prepareDispatchCycleLocked() argument
1948 connection->getInputChannelName().c_str(), inputTarget->flags, inputTarget->xOffset, in prepareDispatchCycleLocked()
1949 inputTarget->yOffset, inputTarget->globalScaleFactor, inputTarget->windowXScale, in prepareDispatchCycleLocked()
1950 inputTarget->windowYScale, inputTarget->pointerIds.value); in prepareDispatchCycleLocked()
1964 if (inputTarget->flags & InputTarget::FLAG_SPLIT) { in prepareDispatchCycleLocked()
1968 if (inputTarget->pointerIds.count() != originalMotionEntry->pointerCount) { in prepareDispatchCycleLocked()
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DInputDispatcher.h368 EventEntry* eventEntry, const InputTarget* inputTarget)
371 EventEntry* eventEntry, const InputTarget* inputTarget)
374 const InputTarget* inputTarget, int32_t dispatchMode)