Home
last modified time | relevance | path

Searched refs:inputTargets (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.h290 const std::vector<InputTarget>& inputTargets) REQUIRES(mLock);
328 std::vector<InputTarget>& inputTargets,
331 std::vector<InputTarget>& inputTargets,
342 BitSet32 pointerIds, std::vector<InputTarget>& inputTargets)
345 std::vector<InputTarget>& inputTargets) REQUIRES(mLock);
346 void addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets, int32_t displayId,
DInputDispatcher.cpp853 std::vector<InputTarget> inputTargets; in dispatchKeyLocked() local
855 findFocusedWindowTargetsLocked(currentTime, entry, inputTargets, nextWakeupTime); in dispatchKeyLocked()
866 addGlobalMonitoringTargetsLocked(inputTargets, getTargetDisplayId(entry)); in dispatchKeyLocked()
869 dispatchEventLocked(currentTime, entry, inputTargets); in dispatchKeyLocked()
905 std::vector<InputTarget> inputTargets; in dispatchMotionLocked() local
912 findTouchedWindowTargetsLocked(currentTime, entry, inputTargets, nextWakeupTime, in dispatchMotionLocked()
917 findFocusedWindowTargetsLocked(currentTime, entry, inputTargets, nextWakeupTime); in dispatchMotionLocked()
936 addGlobalMonitoringTargetsLocked(inputTargets, getTargetDisplayId(entry)); in dispatchMotionLocked()
947 addGlobalMonitoringTargetsLocked(inputTargets, windowInfo->portalToDisplayId, in dispatchMotionLocked()
960 dispatchEventLocked(currentTime, entry, inputTargets); in dispatchMotionLocked()
[all …]