Searched refs:inputWindowCommands (Results 1 – 4 of 4) sorted by relevance
/frameworks/native/libs/gui/include/gui/ |
D | ISurfaceComposer.h | 141 const InputWindowCommands& inputWindowCommands,
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/frameworks/native/services/surfaceflinger/ |
D | SurfaceFlinger.h | 407 const InputWindowCommands& inputWindowCommands, 572 const InputWindowCommands& inputWindowCommands, 597 uint32_t addInputWindowCommands(const InputWindowCommands& inputWindowCommands)
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D | SurfaceFlinger.cpp | 3748 const InputWindowCommands& inputWindowCommands, in setTransactionState() argument 3789 applyTransactionState(states, displays, flags, inputWindowCommands, desiredPresentTime, in setTransactionState() 3795 const InputWindowCommands& inputWindowCommands, in applyTransactionState() argument 3845 transactionFlags |= addInputWindowCommands(inputWindowCommands); in applyTransactionState() 4232 uint32_t SurfaceFlinger::addInputWindowCommands(const InputWindowCommands& inputWindowCommands) { in addInputWindowCommands() argument 4234 if (!inputWindowCommands.transferTouchFocusCommands.empty()) { in addInputWindowCommands() 4238 if (inputWindowCommands.syncInputWindows) { in addInputWindowCommands() 4242 mPendingInputWindowCommands.merge(inputWindowCommands); in addInputWindowCommands()
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/frameworks/native/libs/gui/ |
D | ISurfaceComposer.cpp | 1033 InputWindowCommands inputWindowCommands; in onTransact() local 1034 inputWindowCommands.read(data); in onTransact() 1052 setTransactionState(state, displays, stateFlags, applyToken, inputWindowCommands, in onTransact()
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