Searched refs:internalTokenLen (Results 1 – 1 of 1) sorted by relevance
75 uint32_t internalTokenLen = strlen(RS_SHADER_INTERNAL); in Program() local76 if (shaderLength > internalTokenLen && in Program()77 strncmp(RS_SHADER_INTERNAL, shaderText, internalTokenLen) == 0) { in Program()79 shaderText += internalTokenLen; in Program()80 shaderLength -= internalTokenLen; in Program()