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Searched refs:invTransform (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DOutputLayer.cpp156 uint32_t invTransform = layerState.geomBufferTransform; in calculateOutputSourceCrop() local
168 invTransform = in calculateOutputSourceCrop()
169 (ui::Transform(invTransformOrient) * ui::Transform(invTransform)).getOrientation(); in calculateOutputSourceCrop()
172 if (invTransform & HAL_TRANSFORM_ROT_90) { in calculateOutputSourceCrop()
178 bool is_h_flipped = (invTransform & HAL_TRANSFORM_FLIP_H) != 0; in calculateOutputSourceCrop()
179 bool is_v_flipped = (invTransform & HAL_TRANSFORM_FLIP_V) != 0; in calculateOutputSourceCrop()
181 invTransform ^= HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_FLIP_H; in calculateOutputSourceCrop()
186 activeCrop.transform(invTransform, bufferSize.getWidth(), bufferSize.getHeight()); in calculateOutputSourceCrop()
273 uint32_t invTransform = outputState.orientation; in calculateOutputRelativeBufferTransform() local
275 if (invTransform & HAL_TRANSFORM_ROT_90) { in calculateOutputRelativeBufferTransform()
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/frameworks/native/services/surfaceflinger/
DLayerRejecter.cpp58 uint32_t invTransform = DisplayDevice::getPrimaryDisplayOrientationTransform(); in reject() local
59 if (invTransform & ui::Transform::ROT_90) { in reject()
DBufferLayer.cpp697 uint32_t invTransform = DisplayDevice::getPrimaryDisplayOrientationTransform(); in getBufferSize() local
698 if (invTransform & ui::Transform::ROT_90) { in getBufferSize()
733 uint32_t invTransform = DisplayDevice::getPrimaryDisplayOrientationTransform(); in computeSourceBounds() local
734 if (invTransform & ui::Transform::ROT_90) { in computeSourceBounds()
DBufferStateLayer.cpp523 uint32_t invTransform = DisplayDevice::getPrimaryDisplayOrientationTransform(); in updateTexImage() local
524 if (invTransform & ui::Transform::ROT_90) { in updateTexImage()