Searched refs:inverseRatio (Results 1 – 1 of 1) sorted by relevance
587 final float inverseRatio = 1 - ratio; in blendARGB() local588 float a = Color.alpha(color1) * inverseRatio + Color.alpha(color2) * ratio; in blendARGB()589 float r = Color.red(color1) * inverseRatio + Color.red(color2) * ratio; in blendARGB()590 float g = Color.green(color1) * inverseRatio + Color.green(color2) * ratio; in blendARGB()591 float b = Color.blue(color1) * inverseRatio + Color.blue(color2) * ratio; in blendARGB()612 final float inverseRatio = 1 - ratio; in blendHSL() local615 outResult[1] = hsl1[1] * inverseRatio + hsl2[1] * ratio; in blendHSL()616 outResult[2] = hsl1[2] * inverseRatio + hsl2[2] * ratio; in blendHSL()635 final double inverseRatio = 1 - ratio; in blendLAB() local636 outResult[0] = lab1[0] * inverseRatio + lab2[0] * ratio; in blendLAB()[all …]