Home
last modified time | relevance | path

Searched refs:inverted (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/libs/math/include/math/
DTMatHelpers.h85 MATRIX inverted(1); in gaussJordanInverse()
102 std::swap(inverted[i], inverted[swap]); in gaussJordanInverse()
108 inverted[i][k] /= denom; in gaussJordanInverse()
117 inverted[j][k] -= inverted[i][k] * d; in gaussJordanInverse()
123 return inverted; in gaussJordanInverse()
143 MATRIX inverted(MATRIX::NO_INIT); in fastInverse2()
151 inverted[0][0] = d / det; in fastInverse2()
152 inverted[0][1] = -c / det; in fastInverse2()
153 inverted[1][0] = -b / det; in fastInverse2()
154 inverted[1][1] = a / det; in fastInverse2()
[all …]
/frameworks/native/libs/vr/libdvrcommon/tests/
Dpose_test.cpp140 const vec3_t inverted = pose_inverse.Transform(transformed); in TYPED_TEST() local
141 EXPECT_VEC3_NEAR(start_position, inverted, tolerance); in TYPED_TEST()
/frameworks/base/core/java/android/widget/
DSmartSelectSprite.java139 final boolean inverted) { in RoundedRectangleShape() argument
142 mInverted = inverted && expansionDirection != ExpansionDirection.CENTER; in RoundedRectangleShape()
144 if (inverted) { in RoundedRectangleShape()
/frameworks/base/graphics/java/android/graphics/
DColorSpace.java1671 float inverted[] = new float[m.length]; in inverse3x3() local
1672 inverted[0] = A / det; in inverse3x3()
1673 inverted[1] = B / det; in inverse3x3()
1674 inverted[2] = C / det; in inverse3x3()
1675 inverted[3] = (c * h - b * i) / det; in inverse3x3()
1676 inverted[4] = (a * i - c * g) / det; in inverse3x3()
1677 inverted[5] = (b * g - a * h) / det; in inverse3x3()
1678 inverted[6] = (b * f - c * e) / det; in inverse3x3()
1679 inverted[7] = (c * d - a * f) / det; in inverse3x3()
1680 inverted[8] = (a * e - b * d) / det; in inverse3x3()
[all …]
/frameworks/rs/script_api/
Drs_matrix.spec198 Returns true if the matrix was successfully inverted.
207 The matrix is first inverted then transposed. Returns true if the matrix was
208 successfully inverted.
/frameworks/rs/script_api/include/
Drs_matrix.rsh199 * Returns true if the matrix was successfully inverted.
210 * The matrix is first inverted then transposed. Returns true if the matrix was
211 * successfully inverted.
/frameworks/av/services/audiopolicy/engineconfigurable/parameter-framework/examples/Phone/Settings/
Ddevice_for_product_strategy_phone.pfw269 # inverted compared to Force None or Bt Sco
/frameworks/ml/nn/tools/api/
DREADME.md193 Within the region, the condition is inverted every time the `%else` directive