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Searched refs:isBufferLatched (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/services/surfaceflinger/
DBufferLayer.h101 bool isBufferLatched() const override { return mRefreshPending; } in isBufferLatched() function
DLayer.h580 virtual bool isBufferLatched() const { return false; } in isBufferLatched() function
DLayer.cpp1319 info.mRefreshPending = isBufferLatched(); in getLayerDebugInfo()
1902 layerInfo->set_refresh_pending(isBufferLatched()); in writeToProtoDrawingState()
DSurfaceFlinger.cpp3340 if (layer->isBufferLatched()) { in handlePageFlip()