Searched refs:isDequeued (Results 1 – 4 of 4) sorted by relevance
88 return !isAcquired() && !isDequeued() && !isQueued(); in isFree()91 inline bool isDequeued() const { in isDequeued() function
36 if (isDequeued()) { in string()
60 } else if (!buffers_[slot].mBufferState.isDequeued()) { in requestBuffer()99 if (buf.mBufferState.isDequeued()) { in setMaxDequeuedBufferCount()244 } else if (!buffers_[slot].mBufferState.isDequeued()) { in DetachBufferLocked()444 } else if (!buffers_[slot].mBufferState.isDequeued()) { in queueBuffer()513 } else if (!buffers_[slot].mBufferState.isDequeued()) { in cancelBuffer()
86 } else if (!mSlots[slot].mBufferState.isDequeued()) { in requestBuffer()122 if (mSlots[s].mBufferState.isDequeued()) { in setMaxDequeuedBufferCount()264 if (mSlots[s].mBufferState.isDequeued()) { in waitForFreeSlotThenRelock()610 } else if (!mSlots[slot].mBufferState.isDequeued()) { in detachBuffer()823 } else if (!mSlots[slot].mBufferState.isDequeued()) { in queueBuffer()1059 } else if (!mSlots[slot].mBufferState.isDequeued()) { in cancelBuffer()