Searched refs:isInState (Results 1 – 1 of 1) sorted by relevance
127 boolean shouldAnimate = isInState(STATE_CARRIER_CHANGE) && isVisible(); in updateAnimation()203 if (isInState(STATE_CARRIER_CHANGE)) { in draw()215 } else if (isInState(STATE_CUT)) { in draw()278 private boolean isInState(int state) { in isInState() method in SignalDrawable