Searched refs:lastPlayTime (Results 1 – 3 of 3) sorted by relevance
1366 void animateBasedOnPlayTime(long currentPlayTime, long lastPlayTime, boolean inReverse) { in animateBasedOnPlayTime() argument1367 if (currentPlayTime < 0 || lastPlayTime < 0) { in animateBasedOnPlayTime()1375 int lastIteration = (int) (lastPlayTime / mDuration); in animateBasedOnPlayTime()
518 void animateBasedOnPlayTime(long currentPlayTime, long lastPlayTime, boolean inReverse) {} in animateBasedOnPlayTime() argument
818 void animateBasedOnPlayTime(long currentPlayTime, long lastPlayTime, boolean inReverse) {819 if (currentPlayTime < 0 || lastPlayTime < 0) {836 lastPlayTime = duration - lastPlayTime;871 node.mAnimation.animateBasedOnPlayTime(playTime, lastPlayTime, inReverse);