Searched refs:levelBits (Results 1 – 1 of 1) sorted by relevance
156 int levelBits = minLevel << Layout.RUN_LEVEL_SHIFT; in directions() local174 ld[n++] = (i - prev) | levelBits; in directions()176 levelBits = curLevel << Layout.RUN_LEVEL_SHIFT; in directions()180 ld[n] = (lstart + visLen - prev) | levelBits; in directions()