/frameworks/base/media/lib/remotedisplay/ |
D | README.txt | 2 First, com.android.media.remotedisplay.jar is a shared java library 5 library which provides build-time APIs to the unbundled clients. 7 At runtime, the shared library is added to the classloader of the app via the 8 <uses-library> tag. And since Java always tries to load a class from the 9 parent classloader, regardless of whether the stub library is linked to the 11 library. 13 --- Rules of this library --- 14 o The stub library is effectively a PUBLIC API for unbundled remote display providers 18 o This library can see and instantiate internal platform classes, but it must not 20 break clients of the library because they cannot see the internal platform classes. [all …]
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/frameworks/av/media/libeffects/data/ |
D | audio_effects.conf | 92 library bundle 96 library bundle 100 library bundle 104 library bundle 108 library reverb 112 library reverb 116 library reverb 120 library reverb 124 library visualizer 128 library downmix [all …]
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/frameworks/base/media/lib/signer/ |
D | README.txt | 2 First, com.android.mediadrm.signer.jar is a shared java library 6 Second, com.android.mediadrm.signer.stubs.jar is a stub for the shared library 9 At runtime, the shared library is added to the classloader of the app via the 10 <uses-library> tag. And since Java always tries to load a class from the 11 parent classloader, regardless of whether the stub library is linked to the 13 library. 15 --- Rules of this library --- 16 o The stub library is effectively a PUBLIC API for unbundled CAST receivers 20 o This library can see and instantiate internal platform classes, but it must not 22 break clients of the library because they cannot see the internal platform classes. [all …]
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/frameworks/base/media/lib/tvremote/ |
D | README.txt | 1 This library (com.android.media.tv.remoteprovider.jar) is a shared java library 4 --- Rules of this library --- 5 o This library is effectively a System API for unbundled emote service provider 9 o This library can see and instantiate internal platform classes, but it must not 11 break clients of the library because they cannot see the internal platform classes. 13 This library is distributed in the system image, and loaded as 14 a shared library. So you can change the implementation, but not 17 --- Why does this library exist? --- 22 This library will eventually be replaced when the inputmanager 25 That API isn't ready yet so this library is a compromise to
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/frameworks/base/location/lib/ |
D | README.txt | 1 This library (com.android.location.provider.jar) is a shared java library 4 --- Rules of this library --- 5 o This library is effectively a PUBLIC API for unbundled location providers 9 o This library can see and instantiate internal platform classes (such as 12 library because they cannot see the internal platform classes. 14 This library is distributed in the system image, and loaded as 15 a shared library. So you can change the implementation, but not 18 --- Why does this library exists? --- 27 The compromise is this library.
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/frameworks/av/media/libmedia/include/media/ |
D | PluginLoader.h | 71 sp<SharedLibrary> library = new SharedLibrary(String8(path)); in loadOne() local 72 if (!library.get()) { in loadOne() 74 library->lastError()); in loadOne() 78 (CreateFactoryFunc)library->lookup(entry); in loadOne() 81 libraries.push(library); in loadOne()
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/frameworks/native/opengl/tests/angeles/ |
D | license-LGPL.txt | 38 you if you distribute copies of the library or if you modify it. 40 For example, if you distribute copies of the library, whether gratis 43 code. If you link other code with the library, you must provide 45 with the library after making changes to the library and recompiling 49 library, and (2) we offer you this license, which gives you legal 50 permission to copy, distribute and/or modify the library. 53 there is no warranty for the free library. Also, if the library is 63 any patent license obtained for a version of the library must be 73 When a program is linked with a library, whether statically or using 74 a shared library, the combination of the two is legally speaking a [all …]
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/frameworks/base/ |
D | pathmap.mk | 27 multidex/library/src \ 51 extensions/library/src/main \ 52 extensions/library/src/doc
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/frameworks/native/vulkan/libvulkan/ |
D | layers_extensions.cpp | 329 LayerLibrary library(path + "/" + filename, filename); in AddLayerLibrary() local 330 if (!library.Open()) in AddLayerLibrary() 333 if (!library.EnumerateLayers(g_layer_libraries.size(), g_instance_layers)) { in AddLayerLibrary() 334 library.Close(); in AddLayerLibrary() 338 library.Close(); in AddLayerLibrary() 340 g_layer_libraries.emplace_back(std::move(library)); in AddLayerLibrary() 456 const LayerLibrary& library = g_layer_libraries[layer.library_idx]; in GetLayerGetProcAddr() local 457 return library.GetGPA(layer, gpa_name); in GetLayerGetProcAddr() 520 LayerLibrary& library = g_layer_libraries[layer.library_idx]; in GetLayerRef() local 521 return LayerRef((library.Open()) ? &layer : nullptr); in GetLayerRef() [all …]
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/frameworks/minikin/doc/ |
D | minikin_style.md | 28 #include <hb.h> // Other library, HarfBuzz, header file. 29 #include <log/log.h> // Other library, Android, header file. 30 #include <unicode/ubidi.h> // Other library, ICU, header file. 38 * `#include <...>` should be used for non local library files.
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/frameworks/libs/net/common/ |
D | Android.bp | 15 // 1. The "net-utils-framework-common" library is also compiled into the framework and placed on the 17 // library directly. 18 // 2. The "net-utils-services-common" library is for use by modules and frameworks/base/services. 34 // This library is used by system modules, for which the system health impact of Kotlin 62 // That library has a lot more useful tools into it for users that 117 // TODO: avoid including all framework annotations as they end up in library users jars 146 // Use a filegroup and not a library for telephony sources, as framework-annotations cannot be 160 // Use a filegroup and not a library for wifi sources, as this needs corresponding jar-jar 176 // Use a filegroup and not a library for wifi sources, as this needs corresponding jar-jar
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/frameworks/opt/setupwizard/library/ |
D | Android.bp | 2 // Build the platform version of setup wizard library. 23 // Build gingerbread-compat library, which uses AppCompat support library to provide backwards
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D | rules.gradle | 2 * Base rules for building setup wizard library. This build file is not used directly but rather 6 * dependencies like support library is built directly from source, while for standalone builds they 10 apply plugin: 'com.android.library'
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/frameworks/native/opengl/libs/ |
D | Android.bp | 1 // Build the ETC1 library 85 // Build META EGL library 194 // Build the wrapper OpenGL ES 1.x library 205 // Build the wrapper OpenGL ES 2.x library 219 // Build the wrapper OpenGL ES 3.x library (this is just different name for v2)
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/frameworks/base/test-runner/ |
D | Android.bp | 17 // Build the android.test.runner library 47 // Build the android.test.runner-minus-junit library 50 // library and must not be used elsewhere. 64 // Build the repackaged.android.test.runner library
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/frameworks/av/media/tests/benchmark/MediaBenchmarkTest/src/androidTest/java/com/android/media/benchmark/tests/ |
D | DecoderTest.java | 27 import com.android.media.benchmark.library.CodecUtils; 28 import com.android.media.benchmark.library.Decoder; 29 import com.android.media.benchmark.library.Extractor; 30 import com.android.media.benchmark.library.Native; 31 import com.android.media.benchmark.library.Stats;
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D | MuxerTest.java | 19 import com.android.media.benchmark.library.Extractor; 20 import com.android.media.benchmark.library.Muxer; 21 import com.android.media.benchmark.library.Native; 22 import com.android.media.benchmark.library.Stats;
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D | ExtractorTest.java | 20 import com.android.media.benchmark.library.Extractor; 21 import com.android.media.benchmark.library.Native; 22 import com.android.media.benchmark.library.Stats;
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D | EncoderTest.java | 30 import com.android.media.benchmark.library.CodecUtils; 31 import com.android.media.benchmark.library.Decoder; 32 import com.android.media.benchmark.library.Encoder; 33 import com.android.media.benchmark.library.Extractor; 34 import com.android.media.benchmark.library.Native; 35 import com.android.media.benchmark.library.Stats;
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/frameworks/base/test-base/ |
D | Android.bp | 17 // Build the android.test.base library 44 // Build the android.test.base_static library 65 // Build the repackaged.android.test.base library 80 // Build the android.test.base-minus-junit library
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/frameworks/av/media/libeffects/factory/ |
D | EffectsXmlConfigLoader.cpp | 157 for (auto& library : libs) { in loadLibraries() local 161 libEntry->name = strdup(library.name.c_str()); in loadLibraries() 165 if (!loadLibrary(library.path.c_str(), libEntry.get())) { in loadLibraries() 217 result.lib = findLibrary(effect.library->name.c_str(), libList); in loadEffect() 220 effect.library->name.c_str(), name.c_str()); in loadEffect()
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/frameworks/native/libs/android_runtime_lazy/ |
D | Android.bp | 17 // libandroid_runtime_lazy is a shim library. 21 // a library can be loaded without paying the cost of libandroid_runtime 26 // This library can be used to cut down the dependency between them.
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/frameworks/base/services/tests/uiservicestests/ |
D | Android.bp | 20 "androidx.test.rules", "hamcrest-library", 24 "hamcrest-library",
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/frameworks/av/media/libeffects/testlibs/ |
D | Android.mk_ | 3 # Test Reverb library 27 # Test Equalizer library
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/tests/ |
D | project.properties | 15 android.library.reference.1=../filterfw-test-lib 16 android.library.reference.2=../filterfw
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