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Searched refs:lightModel (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libagl/
Dlight.cpp88 c->lighting.lightModel.ambient.r = in ogles_init_light()
89 c->lighting.lightModel.ambient.g = in ogles_init_light()
90 c->lighting.lightModel.ambient.b = gglFloatToFixed(0.2f); in ogles_init_light()
91 c->lighting.lightModel.ambient.a = 0x10000; in ogles_init_light()
268 c->lighting.lightModel.ambient.v, in validate_light()
335 c->lighting.lightModel.ambient.v, in lightVertexMaterial()
370 const int twoSide = c->lighting.lightModel.twoSide; in lightVertex()
458 c->lighting.lightModel.twoSide = param ? GL_TRUE : GL_FALSE; in lightModelx()
667 c->lighting.lightModel.ambient.r = gglFloatToFixed(params[0]); in glLightModelfv()
668 c->lighting.lightModel.ambient.g = gglFloatToFixed(params[1]); in glLightModelfv()
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Dcontext.h329 light_model_t lightModel; member