Searched refs:lightY (Results 1 – 6 of 6) sorted by relevance
/frameworks/layoutlib/bridge/src/android/view/shadow/ |
D | SpotShadowConfig.java | 198 public Builder setLightCoord(float lightX, float lightY, float lightHeight) { in setLightCoord() argument 200 this.mLightY = lightY; in setLightCoord()
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D | HighQualityShadowPainter.java | 152 float lightY = rectBound.top; in paintSpotShadow() local 160 .setLightCoord(lightX, lightY, lightZHeightPx) in paintSpotShadow()
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/frameworks/base/core/java/android/view/ |
D | ThreadedRenderer.java | 514 final float lightY = mLightY - attachInfo.mWindowTop; in setLightCenter() local 515 setLightSourceGeometry(lightX, lightY, mLightZ, mLightRadius); in setLightCenter() 731 final float lightY = mLightY - windowTop; in setLightCenter() local 733 setLightSourceGeometry(lightX, lightY, mLightZ, mLightRadius); in setLightCenter()
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/frameworks/base/graphics/java/android/graphics/ |
D | HardwareRenderer.java | 221 public void setLightSourceGeometry(float lightX, float lightY, float lightZ, in setLightSourceGeometry() argument 224 validateFinite(lightY, "lightY"); in setLightSourceGeometry() 227 nSetLightGeometry(mNativeProxy, lightX, lightY, lightZ, lightRadius); in setLightSourceGeometry() 1094 float lightX, float lightY, float lightZ, float lightRadius); in nSetLightGeometry() argument
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/frameworks/base/core/jni/ |
D | android_view_ThreadedRenderer.cpp | 669 jlong proxyPtr, jfloat lightX, jfloat lightY, jfloat lightZ, jfloat lightRadius) { in android_view_ThreadedRenderer_setLightGeometry() argument 671 proxy->setLightGeometry((Vector3){lightX, lightY, lightZ}, lightRadius); in android_view_ThreadedRenderer_setLightGeometry()
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/frameworks/base/config/ |
D | hiddenapi-greylist-max-o.txt | 90507 Lcom/android/internal/R$attr;->lightY:I
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