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Searched refs:lightZ (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/graphics/java/android/graphics/
DHardwareRenderer.java221 public void setLightSourceGeometry(float lightX, float lightY, float lightZ, in setLightSourceGeometry() argument
225 validatePositive(lightZ, "lightZ"); in setLightSourceGeometry()
227 nSetLightGeometry(mNativeProxy, lightX, lightY, lightZ, lightRadius); in setLightSourceGeometry()
1094 float lightX, float lightY, float lightZ, float lightRadius); in nSetLightGeometry() argument
/frameworks/base/core/jni/
Dandroid_view_ThreadedRenderer.cpp669 jlong proxyPtr, jfloat lightX, jfloat lightY, jfloat lightZ, jfloat lightRadius) { in android_view_ThreadedRenderer_setLightGeometry() argument
671 proxy->setLightGeometry((Vector3){lightX, lightY, lightZ}, lightRadius); in android_view_ThreadedRenderer_setLightGeometry()
/frameworks/base/config/
Dhiddenapi-greylist-max-o.txt90508 Lcom/android/internal/R$attr;->lightZ:I