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Searched refs:loopPeriod (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/media/libaudioclient/
DAudioTrack.cpp1957 uint32_t loopPeriod = 0; // time in frames for next EVENT_LOOP_END or EVENT_BUFFER_END in processAudioBuffer() local
1963 loopPeriod = ((loopCount > 0) ? mLoopEnd : mFrameCount) - bufferPosition; in processAudioBuffer()
1971 loopPeriod = mLoopEnd - bufferPosition; in processAudioBuffer()
1974 loopPeriod = mFrameCount - bufferPosition; in processAudioBuffer()
2065 if (loopPeriod > 0 && loopPeriod < minFrames) { in processAudioBuffer()
2067 minFrames = loopPeriod; in processAudioBuffer()