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Searched refs:mActiveBufferFormat (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/libs/gui/
DLayerDebugInfo.cpp59 RETURN_ON_ERROR(parcel->writeInt32(mActiveBufferFormat)); in writeToParcel()
103 RETURN_ON_ERROR(parcel->readInt32(&mActiveBufferFormat)); in readFromParcel()
138 decodePixelFormat(info.mActiveBufferFormat).c_str()); in to_string()
/frameworks/native/libs/gui/include/gui/
DLayerDebugInfo.h64 PixelFormat mActiveBufferFormat = PIXEL_FORMAT_NONE; variable
/frameworks/native/services/surfaceflinger/
DLayer.cpp1310 info.mActiveBufferFormat = buffer->format; in getLayerDebugInfo()
1315 info.mActiveBufferFormat = 0; in getLayerDebugInfo()