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Searched refs:mActiveLayers (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
DRenderState.h51 void registerLayer(Layer* layer) { mActiveLayers.insert(layer); } in registerLayer()
52 void unregisterLayer(Layer* layer) { mActiveLayers.erase(layer); } in unregisterLayer()
69 std::set<Layer*> mActiveLayers; variable
/frameworks/base/libs/hwui/renderthread/
DCacheManager.cpp185 if (renderState->mActiveLayers.size() > 0) { in dumpMemoryUsage()
193 for (std::set<Layer*>::iterator it = renderState->mActiveLayers.begin(); in dumpMemoryUsage()
194 it != renderState->mActiveLayers.end(); it++) { in dumpMemoryUsage()
201 layerMemoryTotal / 1024.0f, renderState->mActiveLayers.size()); in dumpMemoryUsage()