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Searched refs:mAnimationContext (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp107 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord())) in CanvasContext()
143 mAnimationContext->destroy(); in destroy()
311 mAnimationContext->startFrame(info.mode); in prepareTree()
321 mAnimationContext->runRemainingAnimations(info); in prepareTree()
407 mAnimationContext->pauseAnimators(); in stopDrawing()
DCanvasContext.h260 std::unique_ptr<AnimationContext> mAnimationContext; variable