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Searched refs:mBufferPosition (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libaudioclient/
DAudioTrackShared.cpp598 if (mState.mLoopCount != 0 && mPosLoop.mBufferPosition >= mState.mLoopEnd) { in setLoop()
599 mPosLoop.mBufferPosition = mState.mLoopStart; in setLoop()
620 mPosLoop.mBufferPosition = position; in setBufferPosition()
638 return mPosLoop.mBufferPosition; in getBufferPosition()
650 *position = mPosLoop.mBufferPosition; in getBufferPositionAndLoopCount()
1102 posLoop.mBufferPosition = (uint32_t) mState.mPosition; in pollPosition()
1205 posLoop.mBufferPosition = mState.mPosition; in releaseBuffer()
/frameworks/av/include/private/media/
DAudioTrackShared.h106 uint32_t mBufferPosition; member