Searched refs:mBufferPosition (Results 1 – 2 of 2) sorted by relevance
598 if (mState.mLoopCount != 0 && mPosLoop.mBufferPosition >= mState.mLoopEnd) { in setLoop()599 mPosLoop.mBufferPosition = mState.mLoopStart; in setLoop()620 mPosLoop.mBufferPosition = position; in setBufferPosition()638 return mPosLoop.mBufferPosition; in getBufferPosition()650 *position = mPosLoop.mBufferPosition; in getBufferPositionAndLoopCount()1102 posLoop.mBufferPosition = (uint32_t) mState.mPosition; in pollPosition()1205 posLoop.mBufferPosition = mState.mPosition; in releaseBuffer()
106 uint32_t mBufferPosition; member