Searched refs:mCurrentBottomRoundness (Results 1 – 1 of 1) sorted by relevance
67 private float mCurrentBottomRoundness; field in ExpandableOutlineView85 && mCurrentBottomRoundness == 0.0f && !mAlwaysRoundBothCorners139 / (mCurrentTopRoundness + mCurrentBottomRoundness); in getClipPath()140 bottomRoundness -= overShoot * mCurrentBottomRoundness in getClipPath()141 / (mCurrentTopRoundness + mCurrentBottomRoundness); in getClipPath()300 return mCurrentBottomRoundness; in getCurrentBottomRoundness()304 return mCurrentBottomRoundness * mOutlineRadius; in getCurrentBackgroundRadiusBottom()334 mCurrentBottomRoundness = bottomRoundness; in setBottomRoundnessInternal()