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Searched refs:mCurrentFrameInfo (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp300 if (!wasSkipped(mCurrentFrameInfo)) { in prepareTree()
301 mCurrentFrameInfo = mJankTracker.startFrame(); in prepareTree()
303 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo); in prepareTree()
304 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued; in prepareTree()
305 mCurrentFrameInfo->markSyncStart(); in prepareTree()
330 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in prepareTree()
361 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in prepareTree()
371 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in prepareTree()
427 presentTime = mCurrentFrameInfo->get(FrameInfoIndex::Vsync) + in setPresentTime()
438 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in draw()
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DCanvasContext.h264 FrameInfo* mCurrentFrameInfo = nullptr; variable