Searched refs:mCurrentFrameInfo (Results 1 – 2 of 2) sorted by relevance
300 if (!wasSkipped(mCurrentFrameInfo)) { in prepareTree()301 mCurrentFrameInfo = mJankTracker.startFrame(); in prepareTree()303 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo); in prepareTree()304 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued; in prepareTree()305 mCurrentFrameInfo->markSyncStart(); in prepareTree()330 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in prepareTree()361 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in prepareTree()371 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in prepareTree()427 presentTime = mCurrentFrameInfo->get(FrameInfoIndex::Vsync) + in setPresentTime()438 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in draw()[all …]
264 FrameInfo* mCurrentFrameInfo = nullptr; variable