Searched refs:mCurrentTopRoundness (Results 1 – 1 of 1) sorted by relevance
68 private float mCurrentTopRoundness; field in ExpandableOutlineView84 if (!mCustomOutline && mCurrentTopRoundness == 0.0f138 topRoundness -= overShoot * mCurrentTopRoundness in getClipPath()139 / (mCurrentTopRoundness + mCurrentBottomRoundness); in getClipPath()141 / (mCurrentTopRoundness + mCurrentBottomRoundness); in getClipPath()292 return mCurrentTopRoundness * mOutlineRadius; in getCurrentBackgroundRadiusTop()296 return mCurrentTopRoundness; in getCurrentTopRoundness()329 mCurrentTopRoundness = topRoundness; in setTopRoundnessInternal()