Searched refs:mCurrentTransformMatrix (Results 1 – 6 of 6) sorted by relevance
/frameworks/base/libs/hwui/surfacetexture/ |
D | SurfaceTexture.cpp | 58 memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix)); in SurfaceTexture() 83 memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix)); in SurfaceTexture() 254 memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix)); in getTransformMatrix() 283 computeTransformMatrix(mCurrentTransformMatrix, buf, mCurrentCrop, mCurrentTransform, in computeCurrentTransformMatrixLocked() 494 uirenderer::mat4(mCurrentTransformMatrix).copyTo(transformMatrix); in dequeueImage()
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D | SurfaceTexture.h | 360 float mCurrentTransformMatrix[16]; variable
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/frameworks/native/services/surfaceflinger/ |
D | BufferLayerConsumer.cpp | 79 memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix)); in BufferLayerConsumer() 304 memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix)); in getTransformMatrix() 331 GLConsumer::computeTransformMatrix(mCurrentTransformMatrix, in computeCurrentTransformMatrixLocked()
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D | BufferLayerConsumer.h | 297 float mCurrentTransformMatrix[16]; variable
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/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 128 memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), in GLConsumer() 129 sizeof(mCurrentTransformMatrix)); in GLConsumer() 157 memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), in GLConsumer() 158 sizeof(mCurrentTransformMatrix)); in GLConsumer() 716 memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix)); in getTransformMatrix() 745 computeTransformMatrix(mCurrentTransformMatrix, buf, mCurrentCrop, in computeCurrentTransformMatrixLocked()
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/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 406 float mCurrentTransformMatrix[16]; variable
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